About us
1993 Stainless founded by Patrick Buckland, an industry veteran with extensive games programming experience dating back to 1982, and Neil Barnden, previously a senior designer at Conran and The Body Shop. The company starts by performing sub-contracted 3D engine work for Argonaut, and developing medical multimedia titles for the Times Mirror Group. 1995 Stainless lands its first full-scale games contract with SCi, for the game which became Carmageddon. Carmageddon1997 Carmageddon enters...
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