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Developer

Monolith Productions

Kirkland, Washington, United States

Our games

  • FEAR Extraction Point screenshot art box
  • FEAR art box
  • Aliens vs Predator 2 Box Art
  • no one lives forever 2 box art
  • no one lives forever box art

About us

From the moment we plugged in our first development kit in Kirkland, Washington in October, 1994, Monolith has been obsessed with combining stunning visuals, inventive narratives, and bleeding-edge tech to bring a distinct brand of gaming experiences to PCs and consoles. Starting with the first game we released, the PC side-scroller Captain Claw (which contained over an hour of hand-painted cut scenes, but who’s counting?), straight through to our most recent multi-platform shooter F.E.A.R....

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