Battlefield 3 To Use TSAA

ArticlesBy Gamersbook on Jun 0626850

Transparency SuperSamping to be fully enabled in the newest EA DICE's Game?

Battlefield 3 Screenshot 49

It seems that Battlefield 3 will be one of the first game that will fully support and include Transparency SuperSampling Anti-Aliasing known as TSAA within the game. Most of the games today are using MSAA known as MultiSampling which is an non-transparency solution while TSAA is an transparency solution which renders the whole frame with anti-aliasing.

Following pictures are courtesy of the Overclock website and are added to show you performance graph and the difference between MSAA and TSAA

TSAA Screenshot 1.PNG

TSAA Screenshot 2.PNG

Easiest way to explain this to a gamer is to put him in a situation where he can see objects such as grass, trees or bushes in-game. If he has MSAA turned on, objects such as grass, trees and bushes won't get anti-aliased while with TSAA turned on, all of them together with the rest of scene is getting anti-aliased. Normally, this will leave a huge performance impact on your PC so in case you want to enjoy Battlefield 3 in full Anti-aliasing experience, prepare yourself to buy 2x high-end GPU's.

 

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