Back in My Day: Deus Ex

ArticlesBy Jason "Ag3nT" M on Aug 246373

Deus Ex: Human Revolution is finally out! But... Before we review that, we gotta look back at the original.

Back in My Day: Deus Ex Blog image

There are times when something comes out that blows everyone’s mind. It’s is a perfectly structured masterpiece that contains minor flaws, if any at all. We all stand there in awe, wondering how such a thing could exist. Deus Ex is such a thing. It is a perfect recipe with the right amount of this and that. Its combined elements are woven together like a golden quilt crafted for royalty. Deus Ex is a game that sucks its players in and holds their attention at every turn as the story unravels. The list of good games may be long, but very few games make the legendary list.

I grew up with Doom. During the mid 90’s, there was no game that could hold a candle to it. While Wolfenstein was the first FPS game that I played, it was missing a few things here and there. There was a lot of repetitiveness, and once you were really into the game, nothing really stood out. Quarantine introduced an amazing new style of play, driving a cab and destroying other vehicles while running people down, but it had a few bugs and glitches that could drive people mad (pun intended). Doom was where everything was laid down with a delicate hand. It had suspense, action, horror, and even though the story wasn’t very elaborate, it held my attention. I craved more after each level. I always wondered what could top Doom.

Then Deus Ex took the stage, developed by Ion Storm. At first, I wasn’t really interested. I was too fixated on Everquest. Going back to any type of single player was a difficult task for me. I was so wrapped up in slaying dragons with friends that I missed out on the epicness while it was in full momentum. It wasn’t until years later that I finally decided to sit down and take a break from everything online. Let’s just say that it was an eye opening experience. Every FPS that I had played was completely blown away. Deus Ex perfectly took RPG and combined it with the FPS genre. I actually had decisions to make instead of going from point A to point B.

(The game had awesome written all over it.)

Our goal here isn’t really to review certain aspects of Deus Ex. Instead, the focus is placed on how awesome this game is. As Deus Ex Human Revolution is released, it’s important to look back at how this incredible game came to life. Released in 2000, Deus Ex exploded into an instant sensation amongst gamers worldwide. It has been named “Best Game of the Year” several times in magazines such as PC Gamer. It doesn’t end there, though. Not only has it been called the game of the year, but it’s been called the game of the year across the world. We’re talking from Great Britain, to Germany, to Russia. Unless you’re a gamer who resides under a rock, you should instantly know Deus Ex.

If the game was so great, it had to have state of the art graphics, right? Wrong. Deus Ex was far from looking spectacular. If you compare it with a few other games, such as Half Life (1999) or even Quake 2 (1998), it isn't a huge difference in terms of upgrades. So, if it wasn’t the graphics, then Deus Ex had some ground breaking new mechanics right? Wrong. Deus Ex actually lacked in the department of “brand new.” Lock picking was nothing more than jiggling your hand around with a stick. Bypassing electrical equipment such as alarms and turrets simply involved waving a remote control at a control panel. We were still far off from Oblivion’s lock picking system or Bioshock’s hacking abilities. So what really made Deus Ex the best game ever made?

(I really enjoyed traveling the world, even if Hong Kong was a bit small)

There is no true answer to that question. What we do know is that the game held so many great features that everyone’s answer could be different. In my opinion, the way players molded to the game is what made it so incredibly amazing. We’ve all experienced how games get increasingly harder to force us into using a different style. Deus Ex had us pick a style from the start and tested us to how true we were to that specific style. Were we a pacifist? Did we try to avoid all confrontation and simply take down enemies using non-lethal force? Did we prod with the prod? If so, we were like ninjas in the dark. We crept through the shadows and tried our best to stay out of sight. For those of us who weren’t ninjas, we were destruction-seeking terminators. Nothing stood in our way and survived. We didn’t care about the value of life as we mowed down soldier after soldier. Screw that tranquilizer and give us the GEP gun. Forget being quiet; let’s make as much noise as possible. We went head on with brawn and force. If something stood in our way, it was most likely going to get blasted into oblivion.

The third style of play was that of the explorer. We mostly took on the role of a somewhat confused hero, like in a book or movie. The truth is out there and we’re bound to find it, but our emotions evolve through the storyline. The enemies are just misunderstood, so we’re taught to subdue them without excessive force. As the story progresses, we find who our true enemies are. We’ve lost love ones and are on the edge of losing the battle. Now, we find anything to gain the upper hand. We kill when we need to kill. We break into things and hack electronics to give us that upper hand. We hunger for more information that will help us better understand what we’re up against. 


(The touch of normal responses was nice.)

Just the way players played Deus Ex is what makes it one of the greatest games ever. Players had decisions to make that would alter the world around them. You could even say that the way Deus Ex saved files was unique – as it saved full copies of how the game evolved and was altered every time a character saved their game. Just the way you play isn’t enough to put you on top, though. The storyline was a massive world to dive into. We stated that the graphics weren't a major upgrade, but what made us appreciate them so much was how and where they were placed. Everything seemed to fit the scene perfectly.
Deus Ex takes us across the world from New York, Hong Kong, and Paris. There was a lot of detail in building these areas, which I absolutely loved about Deus Ex. Even while the accents of foreigners are a little over the top, they still fit in just perfectly. You can really see what the developers were aiming for. Each little area holds a key objective that will unravel more of the story. While I've heard the overly used theme of some sickness or plague sweeping the population, Deus Ex kept me glued to the story at all times.

There is no doubt in my mind that Deus Ex will be remembered for at least another five or ten years. Just recently I picked up a PC Gamer magazine with a Top 100 games of all time. While I thought Doom might take the number one spot, since it basically put PC Gaming on the map, Deus Ex was listed as the first place winner. No argument there. The game expands much further than your basic first person shooter. It doesn't use a big scary monster or introduce a badass weapon for its climactic ending. It uses a well written story, a changing world, and plays of the character's emotions. It allows players to craft the player that they want to be through stats and power ups. It's a game that gives you the world and tells you to make it what you will.

So the big question is this: “Will Deus Ex: Human Revolution live up to the original?” It's been over ten years and I sure am looking forward to something quite epic. Judging from the screen shots, trailers, and sneak peak game play videos, it looks like we're in for a treat. I can honestly say that if the first hour goes well within the game, I may not be able to leave my seat for the next month. Deus Ex excelled in the RPG aspect by creating different routes players could take. This means that the replay ability is quite high. If Deus Ex: Human Revolution follows the same path, we may see a good chunk of the multi player world vanish for the month of September.

Ag3nT

Jason "Ag3nT" M

I'm a huge gaming fanatic. I mostly do reviews for older games from the 70's, 80's, and 90's, but when something new is out - I'm all over it. See everyone around!

3 comments so far...

  • Brainspecialist

    Brainspecialist, last year

    Great article, this is one of my favourite games ever i still replay it every once in a while.

  • xXDanteXx

    xXDanteXx, last year

    and there u go a true FPS RPG addict :)

  • AlexDenton

    AlexDenton, 2 months ago

    Best game ever, even today nothing comes close...

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