New Skyblivion video shows the progres so far

February 06, 2017
TESRenewel has released a new video for Skyblivion, a mod that aims to recreate Oblivion in Skyrim's engine.

This is our first update video for the Skyblivion project in 2017 but it’s a BIG one. After the massive and unexpected success of our ‘’Return to Cyrodiil’’ video we have gained a lot of momentum thanks to the new volunteers that decided to join the project. We have made more progress in the 2 months after the release of our update video than we have in the year prior to it. All of this thanks to our community who shared our work ALL OVER THE WORLD and the help of our new volunteers. 
It was truly amazing to see our mod appear on social media like Facebook and popular gaming websites like PCGamer and Kotaku. 
Do you think you can help with the project? Then please fill out this form:

Here is a list of what’s new: More weapon sets have been created and the 3D department has started to work on more environmental assets that will help us re-shape the land of Cyrodiil for the better. Our UI team has been hard at work creating an Oblivion inspired user-interface which will allow the player to get more insight into his or her character's progression. The landscaping team has made HUGE strides with recreating the vast landscapes of Cyrodiil and what you have seen here was only a small taste of what we have in store. The interior team has blown us away with the work they have done on the interior locations so far and their work will only be added upon in the future when we start adding more detail and clutter to them. Quests are now at a stage where we can start implementing them thanks to our tech team, our navmeshers have completed almost every corner of Cyrodiil, and our texture artists have finished big chunks of new textures like our brand new landscape textures. 

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